I.K.O. Kyokushin Kaikan COMPETITION RULES

By: Shihan Adnan Tarsha

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I. Judging Principles

The panel of judges and the review panel shall have equal authority in judging the events, but the final decision rests with the Supreme Judge. Kumite bouts shall be limited to three minutes (the elimination bouts to two minutes) and extension rounds (if any) to two minutes. When deemed necessary, the Supreme Judge may allow for extra time. The Supreme Judge, after consultation with the Chairman and Vice-Chairman of the Review panel and the assistant judges, has the ultimate authority to change, alter or delay the tournament schedule if necessary.

 

II. Free-style Fight (Kumite)

A. Basic Principles

1) One bout shall last three minutes (elimination rounds two minutes) and extensions (if any) last two minutes.

2) Victory is awarded to the contestant:

-who has scored one full point.

-who has scored two half points, which make one full point.

-who won by decision.

-whose opponent was disqualified or failed to take part in the bout without good reason.

B. Full-Point (Ippon) Victory

3) Excluding the techniques listed as fouls, a thrust (tsuki), kick (keri), elbow strike (hiji-uchi), etc., which vigorously downs the opponent for more than three seconds or results in the opponent's loss of his will to fight scores one full point.

C. Half-Point (Waza-ari) Awarding

4) Excluding the techniques listed as fouls, a thrust (tsuki), kick (keri), elbow strike (hiji-uchi), etc., which downs the opponent or results in the opponent's loss of his will to fight for less than three seconds after which he stands up and resumes the fight scores one half­point. Similarly, when one opponent loses his balance but does not fall down as a result of the other contestant's thrust (tsuki), kick (keri), elbow strike (hiji-uchi), etc., one half-point is declared.

5) When an opponent is downed with any technique, including foot sweeps (ashi-kake), and a well focused, but non-contact, downward punch (gedan tsuki) follows immediately as part of a combination one half-point might be awarded on the basis of the timing and other criteria.

6) Two declarations of half-point constitute a full-point victory.

D. Victory by Decision (Hantei)

7) When no clean one-point victory has been made, the victory is awarded by decision.

8) The decision is valid when at least three of the five member judging team makes such a determination.

9) The criteria for decision-making is prioritized as follows: [A] Damage. [B] Effective techniques used. [C] Number of techniques used.

10) If one contestant has two penalties (Genten Ni) and also scored one half­point (Waza-ari), then the half-point shall be offset by the two penalties. If an opponent has neither any penal­ties nor one half-point, the victory is awarded by decision.

Genten Ichi < Wazaari. Genten Ni = Wazaari

11) Victory by disqualification or a contestant's withdrawal.

E. Extensions (Enchosen)

12) When a decision cannot be reached on the basis of three of five of the judging team, a draw is declared and extensions are granted.

13) if a decision cannot be reached after two extensions, the victory is awarded to the contestant 10 kilograms lighter. If the winner cannot be decided on the basis of weight difference, the number of boards broken at the breaking test (tameshiwari) becomes a criterion in awarding victory.

For elimination rounds, if a decision cannot be reached after one extension and the contestants' weight difference is less than 10 kilograms, a single sudden-death extension is granted.

14) If the winner cannot be decided even on the basis of weight or number of broken boards, victory is awarded by the Tournament Supreme Judge and the Judge Chairman on the basis of the contestants' technique, fighting spirit and number of penalties etc. In this case there may be a third extension.

15) Articles 13 and 14 constitute the basic principles but the Tournament Supreme Judge, the Judge Chairman and the Review Panel may make modifications when deemed necessary.

F. Fouls (Hansoku)

16) The following actions are considered fouls:

a) Touching the opponent's face and neck even slightly with a hand or elbow attack. However, making feints to the face is allowed.

b) Groin kicks (Kin-geri)

c) Head thrusts (zu-tsuki)

d) Attacking an opponent who is already down.

e) Attacking the spine or spinal cord.

  f) Grabbing the opponent's neck or body part.

 g) Grabbing and holding the opponent's uniform (dogi), arms and legs.

 h) Pushing the opponent.

  i) Such repeated actions as falling down and stepping out right after kicking or punching one's opponent. (Kakenige)

  j) Stepping outside the area frequently. (Jogai)

 k) Attacking directly to the knee joint from front of it.

  l) Any other actions that the referees may regard as foul.

17) Excluding deliberate actions, fouls result in one warning (Chui). Two warnings result in one penalty (Genten Ichi). Three warnings result in two penalties (Genten Ni). Four warnings result in three penalties (Genten San) and automatic disqualification (Shikkaku).

G. Penalties (Genten)

18) The following situations result in one penalty:

a) Two warnings

b) Deliberate foul

c) Other actions that the main referee may consider as a bad attitude towards the competition.

H. Disqualification (Shikkaku)

19) The following situations result in disqualification:

a) Three penalties. (Genten San = Shikkaku).

b) Failing to obey the referee's instructions during a bout.

c) Actions considered as sheer violence, deliberate serious fouls and deliberate bad attitude.

d) Facing each other for more than one minute without engaging in the fight. This shall be regarded as lacking the will to fight and both contestants shall be disqualified.

e) Being late for a bout or failing to appear.

 

III. Failing to take part in the bout (Shiai Hoki)

20) Anyone who fails to take part in the bout as scheduled without good reason shall be fined no more than 150,000 Japanese Yen. The following circumstances are exceptions:

a) Lack of the ability to continue the tournament decided by the tournament main physician after a medical examination.

b) Unforeseen misfortune to anyone closely related to the contestants (such as family members, etc.) which happens immediately before or during the bout. Permission to leave the contest area will be given after consultation with the Supreme Judge, the Chairman of the Review panel and the tournament lawyer.

 

 

BREAKING TEST

 

IV. Breaking Test (Tameshiwari)

1) The materials used for the breaking test shall be wooden boards 33 centimeters (13 inches) long, 21 centimeters (8 inches) wide, and 24 millimeters (0.9 inches) thick. The referees and the review panel shall check whether the materials correspond to the standards set by the International Karate Organization.

2) Points are awarded on the basis of the number of boards broken.

3) Each contestant shall use four techniques in the breaking test: fore-fist (seiken), knife-foot (sokuto), elbow (enpi) and knife hand (shuto). The total number of broken boards constitutes the score of the breaking test.

4) Each contestant may attempt to break any number of boards he chooses that meet or exceed the minimum of 3 boards.

5) If, on the initial attempt, all the boards that a contestant attempted to break do not break, no points shall be awarded.

6) In case of failure, the contestant is permitted to try again, but the number of boards shall be limited to three.

7) If the contestant fails to break the boards for the second time, his score is O.

8) Boards for the breaking test must be placed across the top of two stable blocks. Contestants are not allowed to move the blocks without the permission of the referees, the Review panel and the persons responsible for setting the blocks.

9) Contestants are not allowed to touch the blocks and the boards. But they can examine the spacing between the individual boards and may place a thin piece of cloth (which has been examined by the referees and Review panel) on top of the boards.

10) The breaking test will be held according to the referees' instructions. The breaking test time is set at two minutes. Overtime is considered a failure to break the boards.

 

  Shihan Tarsha's Website www.adnantarsha.com

 

I.K.O. STANDARD ACTIONS OF THE JUDGES

 

Kumite

Opening of the bout

1)The person in charge shall call the contestants out. The contestants shall enter the fighting area from opposite sides.

2)The main judge shall stand in the middle, 3 meters from the center line.

3)The bout starts after the main judge has given the command: "Hajime!"

4)The bout shall last three minutes. (Elimination rounds last two minutes.)

5) If the uniforms of both or either of the contestants come undone during the bout, the judge will halt the action, have the men assume their original positions and allow them to sit with their backs to each other. The contestants shall then rearrange their uniform.

 

During the bout

1) During the bout if there is a full point victory, a half point technique, a foul made or if a contestant steps outside the fighting area etc., judge(s) shall whistle and, at the same time, raise the flag. The referee shall give the command "Yame!" (stop), and command the contestants to return to their starting positions.

2) The flag signals are as follows:

Full point victory (ippon) - The judge raises the flag with the same color as the winner, (red or white) vertically upwards.

Half point (Wazaari) - The judge holds the flag with the same color as the contestant who took the half point, horizontally out to the side.

Foul (Hansoku) - The judge blows his whistle and waves up and down, the flag with the same color as the contestant who committed the foul.

Stepping outside of the fighting area (Jogai) - The judge(s) nearest he incident lowers either flag to diagonally tap the floor.

Draw, indecision (Hikiwake, Cyuritsu) - The judge crosses both flags in front of himself lowering them so they point diagonally downwards.

No count or no score (Mitomezu) ­The judge crosses both flags in front of himself and waves.

Unclear action (Miezu) - The judge crosses both flags at eye level.

3) In case of full point victory, half point, or foul, the referee shall request the judge's decision and announce the final decision, which must have 3 or more of the judge's approval.

4) Regarding fouls, there are situations when the referee's decision is the only valid decision.

 

Full-point victory

1) When one of the opponents has been downed for more than three seconds or when one has given up, the referee shall return the contestants to the middle of the ring, have them assume their original positions and then make a decision.

2) The referee shall check the decisions of the judges and shall decide victory on the basis of the flags of more than two of those judges.

 

Victory by decision

1) At the signal to stop, the referee shall call "Yame!" (halt) and shall return the contestants to their original positions.

2) The referee shall make the competitors face "Shomen" (front), and call upon the judges' decision. Each judge shall raise his flag with the same color as the person he considers to have won, vertically upwards. In case of a draw, he shall cross the flags in front of himself. The valid decision will be the one with more than three or more of the judges' (including the referee) approval. In cases where there are not 3 or more judges with the same decision, there shall be a draw.

3) In case of a draw, there shall be an extension of the bout of 2 minutes.

4) Even after two extensions, a decision has not been made, the decision shall be made after considering the weight difference between the competitors. The lighter one shall be in advantage. The Judge Chairman's permission is necessary in this case.

5) In the case of a tie between men of equal weights, victory shall be awarded to the person who broke more boards in the tameshiwari.

6) If the number of boards broken by the two contestants are equal, victory shall be awarded on the basis of the decision of the Supreme Judge. !n this case another extension may be granted.

 

Foul

1) In the case of a foul, the referee shall separate the contestants and halt the action.

2) When deciding fouls, it is necessary to have 3 or more of the judge's approval including the referee. However, there are situations when the referee's decision is the only valid decision.

3) In the case of a foul, if it is not made on purpose, the contestant may get one warning (Chui). Two warnings result in a first penalty (Genten-ichi). Three warnings result in the second penalty (Genten Ni). Four warnings result in the third penalty (Genten San) and automatic disqualification.

4) In case of deliberate fouls and deliberate bad attitude during the bout, a penalty shall be given.

 

Disqualification

1) A contestant who has gained three penalties (Genten San) shall be disqualified.

2) When the attitude and the actions of a contestant are considered disrespectful to the judges, the contestant shall be disqualified. Especially when the contestant making the deliberate fouls has a bad attitude during the bout, he will be disqualified.

3) If both contestants are facing each other for more than one minute without engaging in the fight, it shall be regarded as lacking the will to fight and both contestants shall be disqualified.

4) Being late for a bout or failing to appear will result in disqualification.

 

Concluding the bout

1) In case of a full-point victory, or disqualification, the referee shall immediately stop the bout, face the contestants towards "Shomen", announce the outcome of the bout, have the contestants bow towards "Shomen", "Shushin" and each other. Thereafter, he shall have the contestants leave the ring.

2) In case of no full point victory or disqualification. At the same time as the signal for end of bout is made, the referee shall stop the bout, face the contestants toward "Shomen", request the judges' decision, and after deciding the winner, he shall follow the same procedure as above.

 

Tameshiwari

1) Tameshiwari requires more than three judges including a referee.

2) The referee shall call out the contestants who shall bow to the front.

3) Although he may not touch the boards, the contestant may place a towel or a cloth on top of them.

4) The referee gives the signal for the breaking. If the contestant does not manage to break the boards at one time it shall count as failure.

5) As a rule, the tameshiwari must be performed only once without a repeat. However, the Supreme Judge and the referee and judges may agree to grant permission for a repeat.

6) The referee orders the successful contestant to sit down, then he announces the number of the contestant, the number of boards successfully broken, or failure if such is the case.

7) The contestants who fail shall try one more time to break the boards.

8) At the conclusion of the referee's announcement, the contestants must stand, bow and leave the ring.

 

 Shihan Tarsha's Website www.adnantarsha.com

 

STANDARD ACTIONS OF THE CORNER JUDGE

The corner judge's sitting and holding the flags

The judge sits as shown, and holding the flags according to his location on the arena: the red flag in his left hand if the red competitor was on his left, and this is for the two judges in front of the referee, or holding the red flag in his right hand if the red competitor was on his right, and this is for the two judges behind the referee

 
The actions of the flags when foul and out of the bounds
Jogai / Out of bounds
Lowers the flag diagonally tapping floor
Hansoku / Foul: Both competitors
Waves the flags up and down
Hansoku / Foul
Waves the flag up and down
 
The actions of the flags when a technique
Ippon / Full point victory
Raises the flag vertically upwards
Wazaari / Half point
Raises the flag horizontally to the side, and if the technique down the opponent or made him loss his will to fight for three seconds; then raises the flag vertically upwards for full point victory
Mitomezu / No count
Crosses the flags and waves in front of the body
Miezu / Unclear action
Crosses the flags in front of the face
The actions of the flags when the referee request the decisions of the corner judges

Ippon / Full point victory
Raises the flag vertically upwards

Hikiwake / Draw
Crosses the flags in front of the body
   
Tables

                                                                                                                              Youth Tournament

*KUMITE Categories*
Boys and Girls KUMITE 5 yr.
Boys KUMITE 6 yr.
Boys KUMITE 7 yr.
Boys KUMITE 8 yr.
Boys KUMITE 9 yr.
Boys KUMITE 10 yr.
Boys KUMITE 11 yr.
Girls KUMITE 6 & 7 yr.
Girls KUMITE 8 & 9 yr.
Girls KUMITE 10 & 11 yr.
Boys KUMITE 12yr. -50㎏
Boys KUMITE 12yr. + 50㎏
Boys KUMITE 13 & 14 yr. -55㎏
Boys KUMITE 13 & 14 yr. +55 ㎏
Girls KUMITE 12~14 yr. -45㎏
Girls KUMITE 12~14 yr. +45㎏
Boys KUMITE 15 yr. -65㎏
Boys KUMITE 15 yr. + 65㎏
Boys KUMITE 16 & 17 yr. -65㎏
Boys KUMITE 16 & 17 yr. -75㎏
Boys KUMITE 16 & 17 yr. + 75㎏
Girls KUMITE 15~17 yr. -50㎏
Girls KUMITE 15~17 yr. + 50㎏
 

*KUMITE Rules

  5 yr. 6~11 yr. 12 ~14 yr. 15~17 yr.
Match duration

90sec→90sec
→weight→
90sec→weight

90sec→90sec
→weight→
90sec→weight
90sec→90sec
→weight→
90sec→weight
120sec→120sec
→weight→
120sec→weigh

Weight difference

3Kg

3Kg

3Kg

5Kg

*If the match goes to the 2nd weight difference, a fighter with smaller weight will be a winner.

 
~PROTECTIVE GEAR requirements~
 
5~11 yr.
12~14 yr.
15~17 yr.
Head gear

IKO standard head gear
WITH face cover

IKO standard head gear NO face cover
Body protector
No use
Required to wear until top 8 fighters are determined.
Mouth guard
Optional
Required
Groin
cup/guard
Required ( Boys / Girls)
Fist guards
IKO standard only
Shin pads
IKO standard only
Knee pads***
IKO standard knee pads only ***
Breast pads
(Girls only)
Optional
IKO standard only
 
1. NEW REGULATION : Boys & Girls over 12 years old must wear IKO standard Body protector (provided by Honbu)
until top 8 fighters are selected. The body protector will be removed from quarterfinals.
2. Mouth guards are mandatory for all participants 12 years and over.
3. IKO standard breast pads and groin guard must be used for girls KUMITE.
4. ***IKO standard knee pads will be given to all participants to use and keep as a gift.
5. All protective gears will be available at the merchandise shop.
 

                                                                                                                            Women Tournament

*KUMITE Categories*
Weight Categories
Light
-55Kg
Middle
-65Kg
Heavy
+65Kg
 
*KUMITE Rules*
Age 18 yr. and up
Rank Green belt (4th Kyu and up)
Match duration Preliminary : 120sec→120sec→Weight→*SHIN-GI
Semi final & Final : 180sec→120sec→120sec→Tameshiwari →
Weight →*SHINGI
Effective weight difference 3kg
Tameshiwari Seiken & Sokuto : Minimum 2 boards
Protective gear requirements Mouth guard: Required
Brest guard: IKO standard only
Groin guard: IKO standard only
 

                                    Senior Tournament

*Senior Categories*
Master class 35yr. and up Black belt Only / Open weight
Standard class
(6 categories)

Green belt (4th kyu) and up
/
Divide by Age groups and weights
35~39 yr. Light -70Kg
Middle -80Kg
Heavy +80Kg
40 yr. and up Light -70Kg
Middle -80Kg
Heavy +80Kg
 
*Senior Rules*
Match duration Preliminary: 90sec→90sec→Weight→*SHINGI
Semi final & Final : 120sec→90sec→Weight→90sec→*SHINGI
Effective weight difference Elite class : 10kg
Standard class : 3kg
Protective gear
requirements
Head guard IKO Honbu standard only
(provided by Honbu)
Mouse guard required
Fist guard IKO standard only
Groin cup required
Knee guard IKO standard only***

Shin pads

IKO standard only

***IKO standard knee pads will be given to all participants to use and keep as a gift.